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Science·Scientific Inquiry·procedural

Simple Design Problems

Define a simple design problem reflecting a need or want that includes specified criteria for success and constraints on materials, time, or cost

Suggested ages 8–11

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Learning journey

Your child is learning to think like an engineer — designing solutions to problems, planning fair tests, and improving their ideas based on what works best.

Evidence of understanding

  • Define a design problem by describing the need or want it addresses
  • Specify at least two criteria for a successful solution (e.g. must hold X weight, must cost less than Y)
  • Identify constraints such as available materials, time limits, or cost

Assessment prompt

Can Simple Design Problems clearly state what problem they're trying to solve with a design, what would make it successful, and what limits they have on materials or time?

Standards alignment

3-5-ETS1-1US · ngss-k5

3-5-ETS1-1

Next Generation Science Standards (NGSS) K-5